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3D Kitty Toy Model

A plush-style character taken from modeling to final render.

Inspired by
SouthernShotty's tutorials
Role
Modeling, texturing and rendering
Tools
Blender, Substance Painter, Unreal Engine
Year
2026
  • Blender
  • Substance Painter
  • Unreal Engine
  • Stylized character
  • Texturing
  • Rendering
Three views of a plush black cat in a green adventurer tunic with a sword on its back, standing in grass at sunset

Overview

My rendition of a toy cat, inspired by the tutorials from SouthernShotty. I modeled it in Blender, textured it in Substance Painter and rendered it in Unreal Engine.

The character has a plush look, with woven fabric, stitched seams, a small belt and a sword on its back. I especially enjoyed the detail work in Substance Painter, and it was a good exercise in taking a small stylized prop through the whole pipeline, from modeling to the final render.

What I did

  • Modeled the character and its outfit in Blender: body, tunic, scarf, belt and sword.
  • Textured everything in Substance Painter, with a woven fabric look, stitching details and separate materials for leather, wood and metal.
  • Rendered the character in Unreal Engine, both in a sunset grass scene and in a clean front, side and back turnaround.
  • Used the tutorials as a foundation and built my own version of the design and its details.

Video